Technical Artist
About the Role
As a Technical Artist, you will serve as the vital bridge between our creative vision and technical execution. You will be responsible for architecting efficient pipelines, optimizing high-fidelity visuals, and empowering our art team to push the boundaries of what’s possible in Unreal Engine 5.
Beyond standard production, we are looking for a forward-thinking innovator. This role is ideal for a problem-solver who thrives on balancing aesthetic excellence with cutting-edge technical experimentation.
Key Responsibilities
- Pipeline Architecture: Design, implement, and maintain production pipelines that enhance workflow efficiency across the CGI department.
- Breakthrough Feature Development: Support the implementation of "first-of-its-kind" functionalities that differentiate our projects, from advanced interactivity to bespoke rendering techniques.
- Optimization & Polishing: Identify, profile, and resolve performance bottlenecks. You will be responsible for "polishing" project features to ensure they meet both visual and technical targets.
- Documentation & Standards: Author and update technical documentation for tools, workflows, and best practices to ensure team scalability.
